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Can we have spatial audio support ?


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🙄

 

... find music actually available for purchase in such formats and then request this.

 

Otherwise you're just chasing a buzzword because "OMG-NEW-WIZZ-BANG-ZOOM".

 

If you have (legitimate) multichannel flac sources, these are mixed down appropriately to stereo for processing in Poweramp.

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  • 2 weeks later...
On 2/3/2023 at 11:06 PM, Fitzian said:

🙄

 

... find music actually available for purchase in such formats and then request this.

 

Otherwise you're just chasing a buzzword because "OMG-NEW-WIZZ-BANG-ZOOM".

 

If you have (legitimate) multichannel flac sources, these are mixed down appropriately to stereo for processing in Poweramp.

Hey! Music is available in such format. Give it a Bing search 👍

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I suspect there are rather too many restrictions on phone models, devices, ROM version, etc to make it practical (or even desirable) to put much work into this sort of niche area. For starters it would require Android 13+, suitable surround-encoded source material, and compatible phone and headphones.

https://developer.android.com/guide/topics/media/spatial-audio

https://wccftech.com/spatial-audio-on-android-will-be-limited-to-a-few-apps/

Andre

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Android 14 beta has outputs marked as spatial audio so support is there. And this is for video/audio chats/etc. But I don't believe this has any usage for hi quality music content, as it changes your stereo perspective and audio is reprocessed a lot (delays/reverbrations added, etc.) just to make audio "go" from your device?

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12 hours ago, Tuhin Dogra said:

Hey! Music is available in such format. Give it a Bing search 👍

I would be happily disproven, to find that there is some way of legally obtaining albums with spatial audio encoding (not counting existing AC3, DD+, DTS, or full bitrate multichannel PCM sources). However anything Dolby Atmos*, Sony 360 Reality, etc., are to my knowledge all tied to some subscription-based streaming service (Tidal, Amazon, Apple, and so on). You do not own these spatial audio versions, and thus supporting their local playback in Poweramp is on iffy ground.

Rather than suggest I use Bing... (odd choice, that) how about you point me in the direction of a reputable digital music retailer selling spatial audio formats.

 

[*full bitrate Atmos mixes (read as Dolby TrueHD 7.1 when Atmos decoding is absent on your hifi receiver) are supported on blu-ray media.]

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@andrewilley Thank you for giving it a thought. Makes sense that most of the users too would not have shifted to Android 14 to make it worth the efforts. Love your work and support 😊

On 2/15/2023 at 5:53 PM, andrewilley said:

I suspect there are rather too many restrictions on phone models, devices, ROM version, etc to make it practical (or even desirable) to put much work into this sort of niche area. For starters it would require Android 13+, suitable surround-encoded source material, and compatible phone and headphones.

https://developer.android.com/guide/topics/media/spatial-audio

https://wccftech.com/spatial-audio-on-android-will-be-limited-to-a-few-apps/

Andre

 

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