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maxmp

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  1. @DGTLYYRS I suggest using "Auto-save" currently (long press Save button), as there is an issue with occasional preset "restoration" when track or output changed.
  2. @ODD noted, added to TODO list. Thanks for the request. Some features, such as rating and play count could be added rather earlier.
  3. @Cpasley I would suggest some buffer increasing/tweaking in Poweramp chromecast output settings. Also, if any update is available for that builtin chromecast app, please update. Poweramp is tested with number of Google chromecast devices and builtin Android TV chromecast app, as for the other devices - experience may vary, esp. on non-updated devices (as Google regularly updates online part and devices must follow).
  4. @drftr Android shows that lock screen notification when player is paying something - there is none when player is paused. There are options in Poweramp to persist that notification even if paused (Keep Notification options, these are disabled by default). And also some OEMs modify lock screen with own player controls (such as old Samsung firmwares, Meizu, and few other). The latter usually can be disabled in system settings.
  5. @ClicK there are old (Android 2.1 days) audio engine still in Android which is legacy mode is for, and you may have better chances with equalizers based on that (all these copycat 5 band equalizer apps). Some firmwares (esp. older Androids) allows processing the global audio session, and that could work for games as well. Also some OEM provide some sort of global equalization, eg. Samsung does it. Usually those are few bands with minimal effect, but it may be enough for games. It won’t add much latency due to the filter type used.
  6. @flyingdutchman yes, ids should be “stable” for preferences to be compatible. I would suggest using that previous stable ids file and manually editing out any possible duplications from it or other issues. I will also try to avoid dependency on stable ids for the next PA builds, if that is possible.
  7. @ClicK this legacy mode, unfortunately, is deprecated and doesn’t work on most popular android devices (for example, on Samsungs). Also DVC is not possible with it.
  8. I would add the next 912 build resolves this issue - spectrum visualizations bug fixed for the emulators, though more issues may arise due to mandatory (by Google) target sdk bump to 30.
  9. Thanks for the feedback!
  10. Unfortunately, the added latency, which is not relevant or noticeable for the music playback, is very noticeable for any sort of dynamicaly generated/played sounds. Usual Android audio and BT latencies are added to that.
  11. @flyingdutchman I tested 911 in emulator (x64 Android 11, running Poweramp arm64), and spectrum (bar) visualizations are just not rendered, so I guess this is the root of the issue.
  12. Poweramp logs processed commands, such as resume and pause, in the “Last processed commands” available in Settings. You can check that log for the source of that pause command. If you share screenshot here, may be there is some option to fight the issue.
  13. @Iwantroca most music out there is compressed and max. signal/peaks is close to 0dB (digital max) almost all the time. Your format bitwidth, unfortunately, doesn’t change anything in this regard. It doesn’t allow louder signal or more dynamic range.
  14. @andrewilley UAPP and Neutron both implement own USB Audio "driver" (it's technically not a driver, which is a kernel level objects and not for apps, but some layer of code, 99% open source and available for everyone), but unfortunately, there can't be just one "driver" solution as there are too many USB DACs with own quirks, so it never perfectly works for all devices out there. It bypasses Android audio layer completely (no notification, answering the phone in headset, etc. - speaking will ring and play notifications), and from my experience doesn't work well on Android phones generally, though works find for DAPs (digital players). Also it adds +10-15mb to the APK and brings more new issues than resolves those - in case of Poweramp.
  15. @flyingdutchman a bit more data required: what PA version is affected, what are the emulator Android version and architecture, where it doesn't work, and how exactly milk preset is added to the project (is it skin project? visualization apk?).
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