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Audio performance issues with Direct channel


lidecolor

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What audio performance issues do you mean?

Also app certainly can’t do anything about HAL buffer sizes. If you mean buffer sizes do not match- they can’t match as we can’t query it and there are 5-6-7 buffers between app and “hardware” anyway.

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On 3/21/2023 at 12:13 PM, maxmp said:

What audio performance issues do you mean?

Also app certainly can’t do anything about HAL buffer sizes. If you mean buffer sizes do not match- they can’t match as we can’t query it and there are 5-6-7 buffers between app and “hardware” anyway.

There is a relationship between audio frames and delay, as far as I know, and in order to reduce the delay, the system will play with the smallest audio frame by default. The audio performance changes to delay, but the offload channel has 262144 audio frames. I hope to share this issue with you eagerly.😀

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  • 3 weeks later...

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