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About Kado
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- Birthday 02/12/1984
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My USB DAC is not detected. Maybe a exclusive mode may be necessary for it to work like UAPP or Hiby have as it works on those players? Using SMSL iDEA with Moto X Style on Pie Android.
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@xander71 The current version of Poweramp will use hi res even if your device does not support it. The final call whether the final output is in high resolution or not is based on whats inside audio_policy.config and the android audio mixer. In your 1st picture you can see that the output is at 24 bit 192khz, on the second one the info you get is that your audio file is standard resolution, medium quality mp3 and that the dsp is mixing at 32bit 192khz but have no info on the output and is what actually matters. On the 3rd picture, well I assume that viper uses a custom audio driver that
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It's now easy to understand why it took so long to provide this update to Poweramp, all those animations and logic behind it must have been difficult to make and debug. Nice ones BTW. Now regarding audio, @jds65 was the only one who actually bothered to see if his device (android audio mixer) was actually rendering audio in high resolution which may not always be the case. Like @maxmp said "NOTE: no device detection implemented yet for the new OpenSL HD Output, it will happily report it plays hi-res, even if device doesn't actually support Hi-Res Audio". It's easy to check (with roo
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Actually it's different, UAPP uses a custom driver so it bypasses the Android audio mixer (don't know about neutron) while all other players use the Android audio mixer and native USB driver. So it does make a difference. One can be bit perfect while the other cannot. Also UAPP can feed a DSD stream directly to the DAC while Poweramp decodes the file and feeds a PCM stream to the DAC (DSD decoding is very demanding).
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All the bashing towards an unreleased piece of software that is a free upgrade is uncalled for. All you've bought was Poweramp 2.x, any upgrades are a bonus. And if anyone complains about "hi res" support, the player you purchased didn't had it anyways. Although I'm also waiting of it to be released I've moved to another player, so either do as I did or just wait untill "beta" release, no point in "complaining".
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High Resolution Audio Processing discussion
Kado replied to barcajuvebilbao's topic in General Poweramp Chatter
@Stevieex23 All devices that output audio have a DAC, the style although using a SD808 does not use the SD DAC but other solution that has a fixed bit depth of 16bits and a 48kHz sample rate. So no it does not support 24bit audio rendering, even if you use the Samsung trick to fool Poweramp into enabling 24bit audio output the android mixer will render the audio as 16bit 48kHz. @JJ Singh No one is saying that you shouldn't use the high resolution output but trying to explain why a standard resolution stream has no noise and why you may have noise in standard resolution output. The only -
High Resolution Audio Processing discussion
Kado replied to barcajuvebilbao's topic in General Poweramp Chatter
If you listen to noise with low volume the problem is in the audio implementation on your device. The high res implementation used by Poweramp probably bypasses the Android audio resampler that is awful (in your device) and that's why you no longer hear noise. Dynamic range has nothing to do with noise. I have no issues with either the internal DAC of my device (Moto X Style) or my USB DAC (smsl idea) using AKG Y50 headphones (links with audio quality reviews embedded). Mate your idea of high resolution audio is not good, just read this and see why high res audio is a gimmi -
High Resolution Audio Processing discussion
Kado replied to barcajuvebilbao's topic in General Poweramp Chatter
You're aware that the difference between 16bit and 24bit is dynamic range right? It's the difference between the loudest and the most silent sounds. 16bit has a 96dB range while 24bit has a 144dB range. The human ear has a "static" range of about 60dB so even undithered 16 bit audio has more range than the human ear. Now surely there's some problem if you can ear floor noise on your equipment with 16bit audio. Also aren't you confusing 24bit decoding that all players do with 24bit audio output (rendering)? -
High Resolution Audio Processing discussion
Kado replied to barcajuvebilbao's topic in General Poweramp Chatter
Are you saying that you can distinguish between a 16bit and a 24bit stream? Really?