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    • andrewilley

      Poweramp v3 - Next Beta Release Planned for April 2018   03/14/2018

      As you may be aware, the Poweramp developer has been working hard on an updated material design user interface for Poweramp v3 which required a full ground-up rebuild of the code and is taking some time to get to a beta-test stage. See the forum thread for more details and to discuss, but it is currently hoped that the next Beta Test release will be ready for April 2018.    


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About Kado

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  • Birthday 02/12/1984

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  1. All the bashing towards an unreleased piece of software that is a free upgrade is uncalled for. All you've bought was Poweramp 2.x, any upgrades are a bonus. And if anyone complains about "hi res" support, the player you purchased didn't had it anyways. Although I'm also waiting of it to be released I've moved to another player, so either do as I did or just wait untill "beta" release, no point in "complaining".
  2. I'm currently using UAPP because someone recommended it here and even got a proper USB DAC to go along with it. Been enjoying bit perfect non-equalized music ever since.
  3. @Stevieex23 All devices that output audio have a DAC, the style although using a SD808 does not use the SD DAC but other solution that has a fixed bit depth of 16bits and a 48kHz sample rate. So no it does not support 24bit audio rendering, even if you use the Samsung trick to fool Poweramp into enabling 24bit audio output the android mixer will render the audio as 16bit 48kHz. @JJ Singh No one is saying that you shouldn't use the high resolution output but trying to explain why a standard resolution stream has no noise and why you may have noise in standard resolution output. The only player that I'm aware that uses direct DAC output is UAPP because it uses a custom driver to acess the DAC (either built in or USB), the rest of the players uses the android native driver. Now if you make the player apply some specific flags to the stream, audio may be rendered via a different path or use different features of the DAC and fix some of the issues you're having (that's what Poweramp and some other players may be doing). Regarding sample rates, Nyquist–Shannon sampling theorem says that in order to record a specific frequency you need to have a sample rate that is at least twice the frequency of the original signal. So a 48kHz sample rate will produce audio with a maximum frequency of 24kHz (this related to "sampling rate of 48KHz(~24KHz preserved)", nothing is lost, it's just the way it works). Also, even your headphones are overkill (regarding to frequency) as the human ear tops at around 20kHz and hearing degrades with age (not volume but sensitivity to higher frequencies). In the end I cant really put my finger on why with different devices you had noise but as @Noobie said, "Noise even at a low volume means faulty DAC" or as I've said bad audio implementation. I've had a few devices (Motorola Defy, Samsung Galaxy SIII, Moto X Style, Umidigi Crystal, GGMM A1 DAC, S.M.S.L. iDEA USB DAC) and only the Defy had background noise. High resolution output does not magically produce higher quality audio. Cheers!
  4. If you listen to noise with low volume the problem is in the audio implementation on your device. The high res implementation used by Poweramp probably bypasses the Android audio resampler that is awful (in your device) and that's why you no longer hear noise. Dynamic range has nothing to do with noise. I have no issues with either the internal DAC of my device (Moto X Style) or my USB DAC (smsl idea) using AKG Y50 headphones (links with audio quality reviews embedded). Mate your idea of high resolution audio is not good, just read this and see why high res audio is a gimmic https://people.xiph.org/~xiphmont/demo/neil-young.html Cheers.
  5. You're aware that the difference between 16bit and 24bit is dynamic range right? It's the difference between the loudest and the most silent sounds. 16bit has a 96dB range while 24bit has a 144dB range. The human ear has a "static" range of about 60dB so even undithered 16 bit audio has more range than the human ear. Now surely there's some problem if you can ear floor noise on your equipment with 16bit audio. Also aren't you confusing 24bit decoding that all players do with 24bit audio output (rendering)?
  6. Are you saying that you can distinguish between a 16bit and a 24bit stream? Really?
  7. And why is that? UAPP has network support (including SMB and shoutcast), parametric equalizer (in-app purchase), bit perfect direct audio output including DSD output (bypassing Android audio mixer), subscription audio support (tidal, google, etc), real support for internal and external dacs with custom driver. Thanks to UAPP I now enjoy music without any equalization and a proper USB dac (smsl idea). You don't know what you're talking about.
  8. If your internal DAC supports high res then yes. For me the problem is the usage of android mixer to output audio instead of a direct path to the DAC.
  9. @César Carmona No, this is a music player, should have high quality audio output, friendly interface and feature rich. You're not supposed to be staring at the player but to listen to the music it plays back. Also what's the point of copying other players? If black player is so good why don't you use it? I'm using UAPP with a USB DAC btw.
  10. You guys will wait for a little while as April is 30 days long...
  11. @andrewilley And as a I said "Most likely he has nothing to deliver." I'm currently alpha testing an audio player app and the dev is delivering unfortunately I can't say more due to NDA. Again, it's a shame this app is development is "dead".
  12. @Palmalat37 @Prekratic That's rubbish! You have alpha and beta versions for a reason! To test! He could release those only in the forums and receive feedback. Most likely he has nothing to deliver. So either the users use V2 / V3 alpha or use something else, I changed to UAPP. It's a shame that a feature rich app is "dead".
  13. Surely he has ones otherwise what would be the point of high resolution audio? I too enjoy bit perfect audio, from the decoder direct to the dac!
  14. Actually no and that's the difference between UAPP and the rest of the players, UAPP uses a custom made driver to directly access the usb dac, the rest just use the native android driver. So UAPP totally bypasses any android mixing situations so there's nothing to see with the commands: "su dumpsys media.audio_flinger" because audio is not being processes by android audio mixer. Also my dac reports on what's receiving by the LED it has like I explained before. A simple example is the usage of DSD files, PA decodes and feeds the pcm stream while UAPP can directly feed the DSD stream to the dac giving different led codes on the dac.
  15. Works fine here with flac files and S.M.S.L. iDEA dac. My dac reports pcm audio up to 32bit 192khz with blue led, from that up to 32bit 768khz with purple led and DSD audio with red led. Try with some files from this site: http://www.2l.no/hires/index.html