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About titanic_fanatic

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  • Birthday 04/17/1985

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    Calgary, Alberta, Canada
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    Everything technology related.

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  1. What kind of customization are you looking to achieve? What Android version does it need to support? You can pm me if you like ;-)
  2. I just updated mine last night ;-) Purple Silk, Emerald Desire, Saphire Dream, Ruby Red and Black Onyx. https://play.google.com/store/apps/developer?id=Net+Works+Web+Design
  3. I use Corel (formerly Jasc) Paint Shop Pro, but you can use any graphics editor you want. Many themers just use Gimp (I can't stand gimp though as it's not driven by standards and can be confusing if you have any experience with a professional graphics editing program). Be very careful with .9.png's they MUST have a 1px border with markers in pitch black #000000 marking the stretchable areas (left and top border) and the content areas (right and bottom border). If your border has a color other than transparent or pure black you will get many errors while compiling. If this happens, fix the f
  4. Check out the android developer page on creating a keystore. This is where I learned from ;-) http://developer.android.com/tools/publishing/app-signing.html
  5. In your local.properties file, the key.store should point to your keystore file key.keystore or something similar (which I think your ok with) and the key.alias is the alias that you used to setup your keystore (like a username, not a path). this is not a path like I see in your previous post. and in regards to the AndroidManifest.xml file, the following line must be present and unchanged: <meta-data android:name="com.maxmpz.PowerampSkins" android:value="true"/>You can specify your package name in the first directive as such: <manifest xmlns:android="http://schemas.android.com/apk/res
  6. said that the assets directory doesn't exist. Add an empty asset dir to /home/pdroid/adt-bundle-linux-x86_64-20130522/eclipse/workspace/purewhite it doesn't need to contain anything. Try recompiling again after adding the directory.
  7. The Poweramp apk has been compiled with "unknown" opcodes which is how Max fights piracy. You need to tell your compiler what to do with the "unknown" opcodes in order to decompile it. I don't think he will allow this as it would defeat the purpose of his efforts to stop piracy ;-)
  8. I don't think you've properly configured your local.properties file with the path to the Poweramp apk. This is required in order for the compiler to reference, for example, the styles that are listed above. Double check and make sure that the path to your Poweramp.apk is correct... I used an absolute path instead of a relative path in my local.properties... Not sure if that makes a difference here.
  9. Poweramp Skin Gallery I will be building a new app called Poweramp Skin Gallery. It will be a very simple play store like app to browse only Poweramp skins. In addition to browsing Poweramp skins from the market, you will be able to see all of your currently installed skins and manage them from my app. If you have any suggestions for features, please email me or post to my G+ or Twitter ;-)
  10. I noticed in your build.xml that the declaration for xml is not included: <?xml version="1.0" encoding="UTF-8"?> This should be the very first line in any xml file... Maybe this is the cause. Also, I don't think it's a cause of your problems, but why did you physically specify the build.xml from the sdk instead of letting the vars take care of that... Change the following: <!-- version-tag: custom --> <import file="D:/Android/AndroidSDK/sdk/tools/ant/build.xml" /> to <!-- version-tag: custom --> <import file="${sdk.dir}/tools/ant/build.xml" /> The var ${s
  11. you simply use the apk that you download from the market or off of the powerampapp.com website (not the unlocker, but the trial)... Install it with apktool as a framework: apktool if C:\path\to\Poweramp.apk Once you have installed this as a framework, you shoud change the path to Poweramp.apk to point to the apk on your computer. You should then be able to compile without issue :-)
  12. Thanks for the quick response Max :-) I will implement this immediately and will keep checking back for the updated classic skin sources :-)
  13. Hey guys, So my skin has been on the market for a couple of weeks now and is doing well... I did get a crash report from my developer console yesterday though, and am not sure that it relates to my skin java.lang.IllegalStateException: Could not execute method of the activity at android.view.View$1.onClick(View.java:3598) at android.view.View.performClick(View.java:4091) at android.view.View$PerformClick.run(View.java:17036) at android.os.Handler.handleCallback(Handler.java:615) at android.os.Handler.dispatchMessage(Handler.java:92) at android.os.Looper.loop(Looper.java:137) at android.a
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