Jump to content

Original Games audio Support


Zorak

Recommended Posts

Files playable in Poweramp need to be natively readable by its underlying audio decoder, FFMPEG. This handles all regular music formats, but I don't know whether it processes proprietary video game files such as WEM or Sony's AT9. If not, I doubt @maxmp would want to increase the Poweramp code size by adding a special decoder solely to play these sort of files. I can't even find any sample files online to try.

As there is an existing PC foobar2000 plugin that handles these, you could use that to batch convert the required files to a more common music format for your phone though. 

Andre

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...