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Showing results for tags 'cuepoints'.
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So here is what came to my mind when I wanted to replay a 1hr long track from a certain point. That reminded me of the good old cue points I used to deal with back in time when Flash programming was fashionable The idea is to have - a UI control, which when pressed will register the time point (cue point) of currently playing track, and - makes another UI control available to seek to that exact time again when pressed - would be cool to be able to create a stack of cue points (not just one) Would be fairly easy to implement since this is purely UI enhancement that virtually requires 0 effort of new functions for the backend engine. What do you think Poweramp-ers?