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PowerMilk

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About PowerMilk

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  • Birthday 10/22/1991

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  1. Spectrum Kit 1.1.5 release https://play.google.com/store/apps/details?id=com.powermilk.spectrumkit&hl=ru
  2. This is taken from the web to show stripes with rectangles at the top😁 Hopefully this will be implemented soon🙃
  3. Spectrum Kit 1.1.5 beta https://play.google.com/apps/testing/com.powermilk.spectrumkit <en-IN> - new save for Android 10+, works ONLY with Poweramp 888+ - progress bar for song - open any song - gifts every 60 minutes - minor fixes </en-IN> <ru-RU> - новое сохранение на Андроид 10+, работает только с Poweramp 888+ - прогресс бар для трека - возможность открыть любой трек - подарки каждые 60 минут - мелкие исправления </ru-RU>
  4. Nice 🤙 Have you not done return bars in visualization yet?
  5. I'll think about it. So far, the costs are slowly paying off
  6. There is no visualization background as such, it is emptiness, so the easiest way to get white is by inverting all colors. For convenience, the color picker is also inverted.
  7. Spectrum can be reduced using sx sy. Smoothness with "bars smoth" bars sensitive" The rest requires the development of the libraries by @maxmp
  8. Updated. Try it, the save should work. Delete does not work yet. Waiting for Poweramp update
  9. The problem is on android 10+. We will update soon. Presets should be saved in the "/Android/data/_com.maxmpz.audioplayer/milk_presets" folder. On 10+ android Data folder is closed.
  10. You can create small spectrum yourself in the app https://play.google.com/store/apps/details?id=com.powermilk.spectrumkit I remind you that when playing visualization, there will be no blurry cover
  11. Hi all! SPECTRUM KIT was release! 💣 Available for free here: https://play.google.com/store/apps/details?id=com.powermilk.spectrumkit Now you can customize any visualization to your liking and save it to the open Poweramp folder
  12. Can the low frequency range be extended? And remove the high frequencies, which are almost nonexistent? In the spectrum, low frequencies are reflected only by the first few bars.
  13. This is just a prepared texture "BLUR.jpg" built into the shader: warp_1 = `sampler sampler_BLUR; warp_2 = `shader_body { warp_3 = `ret = tex2D (sampler_BLUR, uv); warp_4 = `}
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